July 24, 2009
One of the most under-costed Special Character in the Daemons of Chaos army list is the Masque of Slaanesh. On the surface she seems harmless enough, but a closer look at her special abilities and the potential abuses come to the fore. Can we say Leadership bomb?
Masque of Slaanesh
I don’t think the model is one of GW’s best by any stretch of the imagination. It could probably be made to look an awful lot better with a patient paint job, but I didn’t feel inspired enough to do that and gave her a very quick and dirty one instead.
Masque of Slaanesh (2)
July 23, 2009
Although I’m not a fan of the recent slew of special characters, and their attendant power creep, there’s no good reason not to own the Skulltaker model. OK, so you’ll probably never field him as a standard herald on foot, and you’ve got to ask why they didn’t put him on a Juggernaut, but he’s a joy to paint.
Skulltaker (rear view)
I was quite pleased with how the flaming skull came out. Especially when you consider I did not spend much time on this model at all. Indeed he was painted along with 20 Bloodletters in less than a day.
Skulltaker (close up)
July 22, 2009
I’ve not had a great deal of time for painting over the last couple of weeks, but I have managed to snatch a few minutes here and there to start the construction of my Fallen Realms army. The plan is field lots of Mumak-kil, but rather than start with them I thought it would be better to start with some of the basic warriors.
So far I’ve assembled and based 90 foot, which include the crew for 2 Mumaks, plus a handful of characters and 6 raiders.
I’ve not settled on a colour scheme for them yet, but there’s no hurry as I’m unlikely to get a break in the weather any time soon which would allow me to take them outside for their undercoat. At least it’s stopped raining today, even if it is blowing a gale.
Here are a couple of shots of the basic warband and Mumak crews. The level of details will make trying to speed paint these tricky.
Haradrim Warband / Mumak crew
I’ll probably go for something similar to the GW book scheme of blues and reds.
Haradrim Warband / Mumak crew (2)
July 21, 2009
Once a proud race whose empire spanned the stars, the Necrons now exist purely to serve their omniscient masters, inescapably bound to the malignant will of the ancient deities that granted their immortality.
At the vanguard of their forces are the Necron Lords, their tattered shrouds flowing in an unearthly breeze as they silently compel their skeleton warriors forward.
The Necrons are an alien race ancient beyond imagining . . . and mine are more ancient than most, as my Necron army is made up solely of the original metal Necron models. See their army page for more pictures and details.
July 20, 2009
The next box opened in my audit contained part of my Daemons of Chaos army. I’ve not used it much, because it is way too brutal for casual play.
When I do use it then usually leading my army will be a Kipper, or Keeper of Secrets to give it its proper name. Just add “Siren Song” and the broken “Torment Blade” and you are good to go.
Keeper of Secrets
My second choice Greater Daemon would be the Lord of Change. Mine was painted a long time ago and is showing signs of her age. Her base could also do with an update to bring her in line with the rest of the army. At the moment she’s on the lighter coloured base because she was originally used with my Chaos Space Marines.
Lord of Change
I’ve recently acquired a third Greater Daemon; this Bloothirster. I’ve never used it in battle, but one of my club mates was about to put it on eBay and I took it off his hands. It doesn’t match my colour scheme, so he may get rebased if and when I do the Lord of Change.
There’s also a Daemon Prince somewhere, but he’s not allowed in the same box as the Greater Daemons. GW may be encouraging us to mix and match Marks of Chaos, but Greater Daemons slumming it with a Daemon Prince – not on my watch 🙂
There will me more Daemonic incursions (or posts if you prefer) later this week as and when I find the time to photograph them, plus a “army” page for them shortly in the armies section.
July 14, 2009
I’ve updated the Dwarf army page with a couple of the special selections. Some of the pictures didn’t turn out as well as I’d wished, so there will be more photos added later.
Dwarf Hammerers (1)
One of the cornerstones of a good Dwarf army is its artillery, although you’ve got to be careful not to overdo it. Too much artillery and you run the risk of not having enough troops to defend it. Against a canny opponent you may find them picking off you expensive machines and edging a win that way. You may also find if you field too much of it that you opponent simply hides and then neither of you will enjoy the game.
My favourite piece from a modeling point of view is the Grudge Thrower. Perhaps not the best choice in game terms, but I try to fit one in if I can.
Bolt Throwers are a 2:1 choice in a Dwarf army, so it always appears rude not to field two of them. You’ve got to take care not to rune them up too much as they can give away far too many VP if you do.
Bolt Thrower (Blue)
And a Red one, so you can tell them apart.
Bolt Thrower (Red)
July 13, 2009
Friday night saw me grab an hour to do some varnishing whilst listening to and episode of Heelanhammer, so I’ve now finished the 52 Mordor Orcs I started a couple of weeks ago. These were an exercise in no-frills speed painting, but I think they look OK.
Mordor Orcs (1)
Total time spent on them breaks down as follow:
Stage 1: Building Models: 120 minutes
Stage 2: Adding basing material: 60 minutes
Stage 3: Undercoating, Base painting: 150 minutes
Stage 4: Painting: 300 minutes
Stage 5: Badab Black Wash: 50 minutes
Stage 6: Face Highlights and Devlan Mud wash: 30 minutes
Stage 7: Varnish: 50 minutes
Total time taken: 760 minutes
Which equates to a little under 15 minutes per figure. I could probably cut some time from stage 3 by using a simpler basing scheme, but I want all my War of the Ring armies to match. Plus the bases catch the eye, so time spent making them look good is time well spent.
Mordor Orcs (2)
I think my favourite figures in this batch are the bowmen. They’ve got wonderfully expressive faces.
Mordor Orcs (Bow)
Also varnished at the same time were 6 Warg Riders, these are for my Isengard army, but I suppose they could serve double duty. If the “Dark Lord” commands it then who am I to argue.
So that’s another 58 figures towards making the “Pledge” for 2009. Sadly I’ve also bought a few figures. A couple of bases worth of the new GW snotlings, a pack a the famous familiars and also their “The Chase” vignette. I simply couldn’t resist them.
The net result of all this is:
Net result: -783
Heading in the right direction, but still an awful long way to go.
July 12, 2009
The audit continues and the next random box contains my two missing Skeleton units from my Vampire Counts army.
There’s 34 models in the “Empire” Skeleton unit – I tend to trot this unit out when I know I’m going to be fighting an Empire army, as it can unsettle my opponents 🙂
Skeletons - Empire (1)
I’ve a Grave Guard unit that matches the heraldry of the Skeletons, which I’ll take a picture of when I get around to photographing the army.
Skeletons - Empire (2)
My second Skeleton unit is made up of rather older models. I still like them, although some of their shields do look rather dated now.
Skeletons: Old style (1)
Skeletons: Old style (2)
July 10, 2009
The audit continues and the next box contains one of my Dwarf armies, or at least most of it.
I’ve added a page for the full army, but in the mean time here’s a sneak peak at some of the miners. I love these old models, at the moment I’ve 12 of them painted and based in this style, and I could do with picking up one or two more.
July 10, 2009
Another box opened and this one contains 36 Dwarven Warriors and 11 Slayers. These are currently on experimental magnetic bases and I’m considering removing them and placing them on standard GW bases. The main thing putting me off is the prospect of damaging them as I take them off their existing bases.
Dwarf Warriors - Great Weapons (1)
Dwarf Warriors - Great Weapons (2)
Dwarf Warriors - Great Weapons (3)
There was also a unit of Slayers in the box. 11 of them in total. 10 are metal and one is from the “Battle for Skull pass” set. Can you spot the odd one out?
Dwarf Slayers (1)
Dwarf Slayers (2)